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Showing posts from November, 2012

Deja Vu

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Here is the run cycle for the last character in our video game.  Now I'll be moving on to the idle and attack animations for these three characters.  Enjoy! I'm also working on my own personal animation, a one person dialogue of a Jim Carrey clip, which I hope to finish blocking within the next week.  I'm excited about it and have enjoyed working on it so I can't wait to share the work I've done on it so far.

Keep Running

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This is a new rig we recently got and it was somewhat of a challenge since it's so small with virtually no legs.  I was also a little skeptical with the weight mapping of the cloth, but it turned out much better than I expected.  I went for a more cute and adorable look getting inspiration from a penguin.  Enjoy!

Run!

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Here's a run cycle I've been working on for quite a long time, the run cycles have proved a little more challenging for me but I think I've got it pretty close.  As far as this rig goes, it was redone not too long ago to give us animator's a little more control, which I was very thankful for!  I think it looks a lot better because of it.  Enjoy!  And again, any suggestions and critiques are welcome!