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Showing posts from October, 2012

Lighting II

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Hey guys, here are a couple more lighting techniques we've been studying in my class.  They've been so fun and I've really enjoyed them.  I'll be sad when I've finished the last two. This scene is meant to simulate moonlight, it was a little more challenging for me than the other scenes because it's so dark, but I enjoyed it nonetheless. This image is meant to simulate electrical (tungsten bulbs to be specific) lighting.  It was very interesting going from natural exterior lighting to more indoor oriented lighting.  Enjoy!

Lighting

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I know lighting is not my strong suit, but I find it refreshing at times to do something other than animation.  In a way it helps recharge my batteries and cleanse my visual palette.  So I wanted to share a couple images from the tutorials we've been doing in my digital lighting and texturing class.  I find lighting an interesting and admirable art, which made me even more inclined to share these beautiful renders (that could probably use some work from a more trained eye) from these great tutorials. This one is meant to simulate a sunny afternoon. While this one is meant to simulate twilight (I think it could be a little more orange and darker).

Have Another

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Here is the other alien walk cycle I've finished for my video game production class, it's definitely a different rig than the larger alien I completed a couple weeks ago and a little more challenging, but I think I pulled it off fairly well.  Now on to run cycles!