Here are a couple plain walk cycles I've been practicing, trying to get faster and better! I hope to have more coming up with this video game class I'm in. Enjoy!
I guess the theme of my blog these past couple of weeks has been Paramore, today's title is another song off their new self-title record. I wanted to post a quick update from the new animation I've been working on, it's been slow going but hey, that's just the way it goes sometimes! I've been spending quite a bit of time working the initial pose of each character. I really want this first pose to convey the character's personality and help establish the relationship between the two right off the bat, so that's been my focus here in the beginning stages of my blocking, giving each character more of a backstory. I've put a screen cap below of what I feel are strong initial poses for these two characters. My next steps are to continue blocking this animation out then revisit this first frame to make sure the character's personality is still being portrayed accurately. Any feedback is welcome!
I work full-time and also fully believe in work-life balance. I also have mild health issues that at times force me to put all my energy and effort into work (ya know, the job I get paid to do on a daily basis), leaving little energy at the end of the day for me to pursue my own passions. So when progress started to slow and practically come to a stand-still on my dialogue piece, I knew it was time to address it. I was learning, but didn't feel like I was getting anywhere. Whether I've abandoned it or not, I'm not sure and frankly don't care in this moment. I just know I needed to get back to doing some fun shit and getting excited to sit down at my computer at night (after sitting at it for 8 hours already during the day). Wonder Woman was the perfect catalyst. I thought it was going to be good, but had no idea it was going to be such an emotional experience for me. After almost 10+ years of watching male superheroes tear u...
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